中文

Anchorcove

锚湾奇旅

Idle Pet RPG

Closed testInvite only

About the test

News

Saltshell Colossus0.6.6
  • Notice
    Closed internal test under way

    Invited testers only. All data is wiped at launch.

    Pinned
  • Update
    0.6.6: quests arrive, Reforging at a glance

    Story chapters, daily and weekly quests, the Anchor Seal exchange; Reforging now shows Potential Power and how much each roll gained or lost.

    2026.11.13
  • Update2026.11.12
  • Update2026.11.10
  • In the works
    Trading and a market, more high-level regions

    Dates to be announced.

    —
Anchorcove

The Unmapped

One full-moon night a fog rose over the western sea and stayed for three days. When it lifted, an entire continent stood where there had been open water.

No maps, no records, no one knows where it came from. Every nation issued a Writ of Exploration: bring something back and be rewarded. Merchants, scholars, sellswords and drifters crossed by the thousand. You are one of them.

Some of the continent's beasts walk up to newly landed explorers and simply stay — not tamed, not caught. Hounds and horses brought from home only want to go back to the ships. Why you? Nobody knows.

Anchorcove is the camp the first explorers built on the shore — hearth fires, hawkers, nets drying, crates just unloaded, beasts sunning themselves on the dock.

A Mossback, a Tuskboar and a Greymane at the forest edge

Beasts at your side

One hero and their companions. Each pet has its own temper and style — some guard, some heal, some strike. Meet the pets

Folk of Anchorcove

Old Tobin

Innkeeper

Built the first house in town. He can lock your XP.

Bram Ironhand

Blacksmith · refining

The town is named after the first anchor chain he forged.

Pip

The smith's apprentice

Ask him how refining works.

Aunt Maren

Grocer

Food, Beast Tomes and Reforge Stones. No potions.

Fenwick

Clerk

Buys your loot and counts every explorer and beast at the dock.

Scholar Ilse

Camp on the Skydrift Isles

Guides your First Ascension.